

- NEED FOR SPEED PROSTREET FREE CAR MARKER LOCATIONS FOR FREE
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(Before the game was released, EA sure made it sound like one car could be used for all event types.) It wasn't obvious where I could purchase such a car until I started exploring menus. I didn't understand that a car may not be used across multiple disciplines until I the game told me I needed to have a speed-tuned car to enter an event with a speed challenge race. ProStreet's menu and progression system is very confusing. It would be a lot more user-friendly if you could just switch the car's mode and keep everything on it without going through this hassle. You can still re-equip the parts that were stripped off in the mode change but it's a pain trying to find all of the individual parts that were originally on it, particularly the aerodynamic parts. You do have the option of changing a car's discipline in your garage (say, from speed mode to grip mode), but if you do you'll lose the car's preset upgrades. However, if you win a car that's tied to a particular discipline, you are locked to using that car, as it is kitted, in that discipline. The nice thing about the cars you win is that they are pre-tuned with good upgrades that will last a while before you will need a more powerful car. Challenge events feature sets of cars that everyone in a race must drive, and if you win you'll be rewarded with one from the set.
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The game gives you plenty of new cars for free to help you along. Money does come in fairly large quantities over the course of the game, but since there are multiple cars to deal with, you'll come across situations in which you'll need to choose one car over another when it comes time to dish out a critical upgrade. If you want to compete in the later stages of career mode, you'll need to keep all of your cars up to date, which means you'll be spending four times the money doing so. That means you'll need no less than four cars ready to go at all times. One of the most annoying things about the game is that each racing discipline requires a different car from your garage. Upgrading cars in ProStreet is not as easy, because you need to juggle four different cars at once. All you had to do was slap a bigger engine in your favorite car and you were off. In previous NFS games, upgrading cars was a pretty straightforward process. EA's Autosculpt feature is back, giving you an insane number of customization options for everything from the shape of your front bumper to the size of your exhaust tips. There are about four dozen cars to be had, and every one of them can be tricked out with the usual handling, performance, and visual upgrades. There is a wide range of tuner-friendly cars, starting with the Golf GTIs and Honda Civics on the low end all the way up to the Ford GT and Lamborghini Murciélago in super car territory. You can't do much without a car to drive, and ProStreet has plenty of options to choose from. Points are scored based on performance, and if you earn enough points you'll win the event and be able to move on to a new competition somewhere else. To win an event, you need to do well across all racing disciplines. Each event features multiple races that showcase a combination of grip, drift, drag, and speed racing.

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Instead of racing on the streets under the cover of darkness, as has been the trend with recent NFS games, ProStreet legitimizes the street racing world by creating a series of race events at tracks scattered in real-world locations.

Developer EA Blackbox may have focused too much on the world the game emulates, rather than making sure the game was fun to play. Although Need for Speed ProStreet keeps the tuner culture that laid the foundation of its forerunners, it abandons just about everything else that has made the series what it is up until this point. Part of its appeal is being able to get into the seat of an exotic tuner car and race around city streets, skirting the law. The Need for Speed series has long been the king of the street racing genre.
